Showing posts with label Neo Geo. Show all posts
Showing posts with label Neo Geo. Show all posts

Saturday, May 3, 2008

NEO GEO Sunsoft Collection release date

The latest in the PS2 NEO GEO Online collection from SNK Playmore Japan has just received an official release date according to the SNK Playmore Japan website. The Sunsoft collection (Waku Waku 7 and Galaxy Fight) will be released overseas June 26th for the standard 5,040 yen.

Whether or not SNK Playmore USA will pick up the titles is yet to be seen, but hopefully the recently released Arcade Classics volume 1 is another sign of the recent trends from SNK Playmore USA that will see most of their NEO GEO era games re-released for the PS2. Like the other games in the Japanese compilation discs, the Sunsoft collection will be updated for online play, something that has been unfortunately absent in all of the American releases thus far.

Wednesday, February 20, 2008

First Wii Neo Geo Stick 2 image

NCSX opened up pre-orders for the Wii NEO GEO Stick 2 and included the first image of the stick I've seen online. Surprisingly, instead of following Hori's route with the Apple-esque color scheme of the Wii, SNK Playmore has elected to keep the iconic black color scheme of the Neo Geo in tact for the Wii version of the arcade stick. The Neo Geo Stick 2 will ship on April 10th and has a listed price of around $60 at most import stores. Whether or not SNK Playmore USA will be marketing the stick here is yet to be seen, but with the number of NEO GEO classics coming out for the Wii this year it would be a crying shame if they didn't.

[Discuss on Forums]

Sunday, January 27, 2008

NEO GEO Stick 2 for the Nintendo Wii

Popular Japanese retailer Rakuten has posted a new online page for the NEO GEO Stick 2 for the Nintendo Wii. According to the listing, the new arcade stick will be available on April 10th for a price of around 5,040 yen (or about $50). There weren't any images of the stick provided by Rakuten, but the item description states that it will be similar in size and shape to the currently available (but a bit hard to find) PS2 NEO GEO Stick 2 (shown in the picture to the left).

The Wii's NEO GEO arcade stick will be fully compatible with all Virtual Console NEO GEO releases (and any games supporting the classic controller), so for people wanting a more authentic arcade experience this may be your best solution on Nintendo's console (since it matches the original layout of the MVS units a bit better than the previously released Hori Fighting Stick).

With SNK Arcade Classics Volume 1 rumored to be around the corner for the Nintendo Wii (the PS2's speculative release date is in March), the NEO GEO Stick 2 for the Wii seems to be coming at a perfect time...

[Discuss on Forums]

Monday, January 21, 2008

SNK Playmore Arcade Classics Volume 1 Line-up revealed

I don't know how this got dumped into my junk folder, but a couple of days late is still better than never, right?

SNK Playmore USA has announced that SNK Arcade Classics Volume 1 will be released in the first half of 2008 with a selection of solid titles that should satisfy most SNK fans. I am a bit unhappy about how much double dipping is going on with this collection considering the already available SNK compilations (do we really need Art of Fighting, Fatal Fury, and Metal slug on this disc for example?), but there are some surprising gems that are finally going to get their time to show off (Sengoku, Shock Troopers, Last Resort, and Baseball Stars 2 are my personal picks).

No pricing has been announced yet, but considering the number of games that will be available on this disc as well as the fact that it's being released on the PS2 and PSP, I can't help but think its not going to be entering at the recent $14.99 SNK Playmore USA pricepoint. I fully expect this to retail at about $29.99.

See below for the full list of games:
* Art of Fighting
* Baseball Stars 2
* Burning Fight
* Fatal Fury
* King of Fighters '94
* King of the Monsters
* Last Resort
* Magician Lord
* Metal Slug
* Neo Turf Masters
* Samurai Shodown
* Sengoku
* Shock Troopers
* Top Hunter
* Super Sidekicks 3
* World Heroes

As a side note, the ESRB recently rated a Wii version of this game as well according to the ratings guide website. There was no mention of the Wii version in the press release from SNK Playmore USA.

[Discuss on Forums]

Tuesday, November 27, 2007

King of Fighters '94 and Baseball Stars 2 on the way to the US Virutal Console

Despite being available for the past week or two over on the other side of the Pacific (and Atlantic), we finally have word that King of Fighters '94 is currently being planned for release on the US Virtual Console as well. King of Fighters '94 was the first King of Fighters game in SNK's popular "cross over" series. It isn't necessarily considered the best ('98 is often cited as the most critically acclaimed), and it hasn't aged that well either, but for fans of SNK or the NEO GEO this is a great addition to the Virtual Console. Plus it has Rugal and any game with Rugal can't be bad... Right?

The second game that is currently in the works for the Virtual Console from the NEO GEO archives is Baseball Stars 2. The arcade sports title was the first game that I ever owned for my NEO GEO 4 slot system and for good reason... Baseball Stars 2 is easily one of the greatest baseball games ever made (period). Sure some people will chastise its simplistic gameplay, small number of options, and timed games (which requires you to play multiple credits just to get through one match), but despite these flaws Baseball Stars 2 is just a downright blast to play and well worth it for any arcade sports fan.

Both of these games recently appeared on the ESRB website, so hopefully we should see them grace the Virtual Console in the next couple of weeks.

Monday, October 29, 2007

New Neo Geo Anthologies Being Planned for US Release

SNK Playmore USA's "In Development" page has a couple of new surprises for NEO GEO fans. World Heroes Anthology and Fatal Fury Battle Archives Volume 2 are now listed by SNK Playmore USA as being in development for the company on the Playstation 2. It's amazing to me that after so long of neglecting their fans in the US, SNK Playmore (and SNK Playmore USA) have really put out a wave of games in the last year.

Sure, we may be getting scraps that Japan has had for months (and sometimes years), but the lowered development costs on the Playstation 2 and the shift of focus to the Playstation 3 on the part of Sony Computer Entertainment of America means that the chances of more 2D games getting green lit for the US are more likely now. I think its safe to assume that both of these games will probably be placed under SNK Playmore USA's budget label of $14.99 that Fatal Fury Battle Archive Volume 1 and Art of Fighting Anthology was released.

I'm still waiting to see King of Fighters XI on the shelves since it was pushed back from the original ship date, but gamers should have their hands on that sometime within the next couple of weeks.

Wednesday, September 12, 2007

SNK Playmore USA Officially Announces Virtual Console Support

Despite a Ben Herman interview stating that SNK Playmore USA would be bringing NEO GEO titles to Nintendo's Wii Virtual Console, the US arm of the company has been relatively silent (until today) in regards to the future releases. Earlier this morning, a press release was sent out by SNK Playmore USA that officially announced support for the US Virtual Console system. Unfortunately, no time frame has been given for any of the releases and no titles have been revealed.

This is in stark comparison to SNK Playmore Japan which has already shown off their full line-up of September's NEO GEO releases for the Virtual Console (Fatal Fury, World Heroes, and Magician Lord). It is interesting to note that the press release by SNK Playmore USA does mention Fatal Fury, World Heroes, and Art of Fighting by name, so those three games may be among the first games we will see on the US side of the downloadable service.

As an interesting side note, SNK Playmore USA will not be overseeing the releases, but rather a Japanese company, D4Enterprise, will be handling those responsibilities.

The games are set with a release cost of 900 Wii Points. The press release is below.

SNK to Release Classic NEOGEO Arcade Games on Wii™ Virtual Console™

Wall, NJ – September 12, 2007
– SNK PLAYMORE USA CORPORATION, the U.S. publishing arm of the SNK PLAYMORE CORPORATION, today announced that the Company will release several of their greatest NEOGEO arcade games via the Virtual Console™ feature on Wii™. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download these classic games through the Wii Shop Channel. D4Enterprise, Inc., headquartered in Tokyo, will manage the release of the titles.

Key NEOGEO titles will include “Fatal Fury,” “World Heroes,” and “Art of Fighting.” Each title is expected to cost 900 Wii Points. More titles will follow over the coming months.

About SNK PLAYMORE USA CORPORATION
Headquartered in Osaka, Japan, SNK PLAYMORE CORPORATION (SNK) develops, publishes and distributes interactive entertainment software in Japan, North America, Europe and Asia. Founded in 1978, SNK is one of the largest privately held interactive entertainment content providers in the world. Known for such franchises as THE KING OF FIGHTERS, METAL SLUG, and SAMURAI SHODOWN SNK continues to be an industry leader by focusing on their rich arcade history.

More information on SNK PLAYMORE CORPORATION can be found at www.snkplaymore.co.jp

SNK PLAYMORE USA is a wholly owned subsidiary of SNK PLAYMORE CORPORATION with offices in Wall, NJ. It handles operations in North America including publishing, marketing, development and localization. More information on SNK PLAYMORE USA can be found at www.snkplaymoreusa.com

Friday, August 31, 2007

First NEO GEO Games to hit the Virtual Console in September

I opened up my e-mail this morning to a rather interesting note. SNK Playmore Japan and Nintendo have announced the first series of NEO GEO titles to be released on the Virtual Console as well as the pricing for the games. Starting September 11th, Japanese Wii owners will be able to download faithfully emulated versions of NEO GEO classic arcade games starting at 900 Wii points.

The first game set to be available for the Virtual Console service is Fatal Fury. This is a bit of an odd choice in my opinion. With the release of a collection of Fatal Fury titles in Fatal Fury Battle Archives for a budget price (only a little more than this game) on the PS2 as well as an online-enabled Fatal Fury Special for 400 Marketplace points for Xbox Live Arcade, you would think that SNK Playmore Japan and Nintendo would be jumping to offer something new to their customers. Fatal Fury is hugely popular in Japan however, and it was also one of the NEO GEO's earliest hits, so I guess in a way it makes sense.

Currently of the three titles announced, Fatal Fury is the only one with a set release date (September 11th).

The second and third titles scheduled for release are World Heroes and the greatly under appreciated Magician Lord. World Heroes is fun for some, but I personally find it a bit tedious. Like Fatal Fury, World Heroes is also going to be available in a PS2 collection being released this year. The collection is scheduled for Japan only at this time. Magician Lord on the other hand is one of the better arcade action platformers and is played in a vein similar to the Shinobi series. Out of the three games currently announced, this one is clearly the best.

World Heroes and Magician Lord both have a scheduled September release date with no further details provided.

I've e-mailed SNK Playmore USA to try to receive some more information about releases for the American Virtual Console. I haven't received word back from the company yet, but I'm hoping that sometime this afternoon I should have something to report. It should be noted that the press release provided mentioned nothing about online play with these games, so it seems that the Virtual Console will remain offline at this time.

More information as I get it.

Tuesday, August 14, 2007

Neo Geo Battle Coliseum and King of Fighters XI Dated for Release

A new update on Gamestop.com, has posted the pricing and release date information on the next two releases by SNK Playmore USA for the Playstation 2, King of Fighters XI and Neo Geo Battle Coliseum. Both games will be released under the budget price point that SNK Playmore USA has been using to attract attention to their 2D fighting franchises. Currently they are both listed for retail at $19.99 according to their respective pre-order pages.

I do feel I should mention here that Gamestop's pricing on Art of Fighting Anthology and Fatal Fury Battle Archives Volume 1 was traditionally higher than the pricing at other stores. While the two previously released games' manufactured suggested retail price were $14.99, Gamestop had sold both of the titles for the same $19.99 pricepoint that they have listed for the two upcoming releases. Frugal shoppers may be able to find a better deal on the games by avoiding Gamestop.

King of Fighters XI is currently set to ship on October 4th, with Neo Geo Battle Coliseum scheduled to follow on October 23rd. I'll be following the press releases by SNK Playmore USA to provide everyone with the heads up when they finally start shipping the games to stores in October.

Fatal Fury Battle Archive Volume 1 Review

When it comes to Fatal Fury, most gamers will fall into one of two camps. The first camp will be those clearly lapping up the scraps that Capcom feeds them and who will view Fatal Fury as being nothing more than a SNK knock off of Capcom's Street Fighter II (which pre-dated Fatal Fury by a couple of months). The second camp, SNK fans, will often elevate Fatal Fury into near mythic proportions and view the game without considering its rather obvious flaws and issues, judging it by a standard that in their minds was not exceeded until SNK's own later efforts.

The problem with both of these views is that neither one of them tells the whole truth.

To me personally, Fatal Fury is a bit of an enigma. It is an origin tale, not only of a brand, but of a company's strength as a developer. And like most origin tales, Fatal Fury is not as refined or as detailed as its successors (such as King of Fighters).

Despite these issues, the games compiled on this collection feature an innovative look into a company's past and provide a good reminder of what SNK was at one time. Though it was later dropped in the Fatal Fury series, the first Fatal Fury game featured a dynamic battle mode that allowed for two players to fight cooperatively against the computer. The backgrounds changed between rounds giving gamers the impression they were fighting in a truly dynamic environment. And the music... I couldn't be doing a review on Fatal Fury without mentioning the music.

The series is well reknown for its soundtrack, and fortunately in this compilation, the usual sound degradation that occurs with NEO GEO ports is nearly non-existant. Though I still prefer the cart or NEO GEO CD versions of the games for their sound quality, I can honestly say that may be more of a result of some neurosis that I have rather than a truly legitimate preference.

Is the game worth it now though?

Just like Art of Fighting, the answer to this question is simply perhaps. For those gamers who preferred Capcom and view Street Fighter as being the end all of 2D fighting, Fatal Fury may fail to impress, especially if it is being judged on later entries of the Capcom fighting games.

For new gamers trying to pick up Fatal Fury for the first time, the question is even harder to answer... 2D fighting games have evolved quited a bit since Fatal Fury was first released. And though Fatal Fury 2/Special and Fatal Fury 3 are still playable today and are still good games, since they lack the flash and polish of new fighters I can understand how gamers may look at them and simply fail to "get it".

However, anyone who remembers sinking quarter after quarter into the NEO GEO 4-Slot systems when the games were first released, finally being able to play an arcade perfect port of the games that really helped kick start the fighting game revolution of the 90's on a non-SNK platform is a bit like coming home. $14.99 is a small price to pay for 4 games that serve as the foundation for SNK's Fighting Game System.

It is a shame though that in the decision to finally release these collections stateside, SNK Playmore USA has opted once again for a bare bones approach to the ports. With the color edit being the only "feature" US gamers will be able to appreciate as an extra with Fatal Fury Battle Archives Volume 1, I can't help but wonder - since we already have the online play cut from the titles - if it would be too much to ask for more of a museum collection for these games.

Give me a sound gallery. Show be box art, show me an instruction manual, show me the cabinet and the cabinet decals. Show me all those things that made Fatal Fury special and I would be happy.

In a lot of ways these collections are such a missed opportunity on the part of SNK Playmore USA. I personally find the value to be good... A great opportunity to relive some of the glory days of 2D spritework. But the first two collections released (Art of Fighting Anthology/Fatal Fury Battle Archives Volume 1) are aged games that have not suffered kindly to the sands of time. Fatal Fury Battle Archives is definitely a stronger collection than Art of Fighting Anthology, but even still, it will be hard for gamers to appreciate what the titles in this series represent and the history the games serve.

It's a solid release, but I just can't help but to expect more.

Overall score - 2/5

(Fatal Fury Battle Archive Volume 1 for the Playstation 2 features arcade perfect ports of Fatal Fury, Fatal Fury 2, Fatal Fury Special, and Fatal Fury 3. As a special side note to the review, Fatal Fury Battle Archive Volume 1 features an instruction manual inlet that seems to promise the release of the second Battle Archive collection which features the Real Bout extension of the Fatal Fury series.)

Tuesday, August 7, 2007

Fatal Fury Battle Archive Volume 1 Ships for the PS2

SNK Playmore USA has announced today that it is now shipping the latest SNK NEO GEO compilation in the United States. Fatal Fury Battle Archive Volume 1 for the PS2 should be available on store shelves starting today or tomorrow.

Though the overall quality of games in this collection is greater than those of Art of Fighting Anthology, once again SNK Playmore USA has stripped away the bread and butter of the Japanese release (online play) for a much more "bare-bones" approach.

What this does mean for the customers and fans of the series and 2D fighting games in general is that even though we are losing out on online play, the entry price point on the title will be a hard to resist $14.99.

I'm working on a video review for Fatal Fury Battle Archive Volume 1, similar to what I completed with Art of Fighting Anthology earlier this year.

Currently in Japan, World Heroes Gorgeous is scheduled to be the next NEO GEO Online compilation to be released for the PS2. The game will hit the shelves in October.
SNK Resurrects its First 2D-Fighting Franchise

Wall, NJ – August 7, 2007 – SNK PLAYMORE USA CORPORATION, the U.S. publishing arm of the SNK PLAYMORE CORPORATION, today announced FATAL FURY: BATTLE ARCHIVES Vol. 1 has shipped for the PlayStation®2 computer entertainment system for only $14.99 suggested retail.

FATAL FURY: BATTLE ARCHIVES Vol. 1 will include four classic FATAL FURY games: FATAL FURY, FATAL FURY 2, FATAL FURY SPECIAL and FATAL FURY 3: Road to The Final Victory. The compilation’s release will mark the first time FATAL FURY has appeared on the PlayStation®2 system in North America.

The FATAL FURY series was SNK’s first ongoing fighting-game franchise, and many beloved SNK characters and locations made their first appearances in FATAL FURY. FATAL FURY was also the first fighting game to feature a two-plane system, allowing characters to dodge out of harm’s way when confronted with a challenger’s attacks.

“With the release of FATAL FURY: BATTLE ARCHIVES Vol. 1 for the PlayStation®2 system, a brand-new generation of gamers will be introduced to one of SNK PLAYMORE’s earliest fighting classics,” said Ben Herman, president of SNK PLAYMORE USA CORPORATION, “and gamers who loved FATAL FURY 15 years ago will relish the chance to revisit the golden age of 2D fighters.”

About SNK PLAYMORE USA CORPORATION

Headquartered in Osaka, Japan, SNK PLAYMORE CORPORATION (SNK) develops, publishes and distributes interactive entertainment software in Japan, North America, Europe and Asia. Founded in 1978, SNK is one of the largest privately held interactive entertainment content providers in the world. Known for such franchises as THE KING OF FIGHTERS, METAL SLUG, and SAMURAI SHODOWN SNK continues to be an industry leader by focusing on their rich arcade history. More information on SNK PLAYMORE CORPORATION can be found at www.snkplaymore.co.jp

SNK PLAYMORE USA is a wholly owned subsidiary of SNK PLAYMORE CORPORATION with offices in Wall, NJ. It handles operations in North America including publishing, marketing, development and localization. More information on SNK PLAYMORE USA can be found at www.snkplaymoreusa.com


Wednesday, August 1, 2007

Arc System Works to Deliver Super Dodgeball for the Nintendo DS

If I had to come up with a top 5 list of my favorite games of all time, Super Dodgeball more than likely wouldn't be on it. However, despite this minor detail in my mind, I can enthusiastically say that Super Dodgeball is one of the BEST GAMES EVER!

Confused? That's understandable.

But after seeing the news in this week's Famitsu that we would be revisiting this under appreciated classic, I couldn't help but feel a boy-like enthusiasm building up in me. I still remember hours wasted away in front of a NEO GEO or NES laughing as a thrown ball ends up launching one of your opponent's (preferably another human player - the computer never gave you the same satisfaction) character half way around the world.

Ah, fond memories.

With that said, Arc System Works is responsible for the development of the latest title for the Nintendo DS. Though the game itself looks visually quite similar to the Gameboy Advance version of the game, the promise of new moves (including punches and kicks) as well as 8-player battle royale deathmatches are enough to breath new life into the franchise. Especially one that is already one of the finest ways to throw down some healthy competition between friends.

No word on a release date as of yet or whether or not Arc System Works plans on looking for a North American publisher for the title.

Dragonfly to Develop an Online Metal Slug

Game developers Dragonfly have recently secured the rights to developing a Metal Slug online PC game according to reports from SNK Playmore and the South Korean company. Though the game is only scheduled for release currently around the Asian and Oceanic territories, the company has expressed interest in expanding their market territories in the future.

SNK Playmore fans may remember that this isn't the first time that a company has attempted to take the Metal Slug franchise online. Mega Enterprises back in 2004 had inked a preliminary deal to develop a Massive Multi-Player Online RPG based on the series. However, after several difficulties and mismanagements within the company, the game disappeared from most radar watches late that very same year.

The current development plans are being kept under a tight watch right now with a closed beta scheduled for the later half of this year.

Dragonfly previously has released two online first person shooters (Special Forces and Karma Online) as well as several offline RPGs and Action titles. It is unknown what style of game this online Metal Slug will take.

There are some series that shouldn't necessarily evolve or deviate too much from their core foundations, and historically speaking, Metal Slug has already reached a pinnacle with its highly successful action/arcade gameplay. Though I would personally love to see a truly dedicated online Metal Slug with the splatterings of occasional RPG elements, I can't help but wonder if the direction an online Metal Slug will follow may resemble Metal Slug 3D more than the classic NEO GEO Metal Slug we all know and love.

I'll have more information as I get it.

Friday, June 1, 2007

NEO GEO Battle Coliseum added onto SNK Playmore USA's Website

The news coming out of the US branch of SNK Playmore seems to have went from a trickle to a waterfall in recent weeks.

After the earlier revelation that King of Fighters XI and Fatal Fury Battle Archive Volume 1 would be seeing a release on US consoles, the SNK Playmore USA's "in-development" page was updated once again with a new title to add to the list. Neo Geo Battle Coliseum, which was originally released in Japan in 2005, is finally now added to a slate of power releases by SNK Playmore USA.

Neo Geo Battle Coliseum is a 2 on 2 fighting game originally released on the Atomiswave hardware that featured characters from across nearly ever popular SNK franchise, including non-fighting game's like Metal Slug.

Though (as with King of Fighters XI) no press release has been made yet, the game's listing on the SNK Playmore USA's "in-development" page is a promising inclusion for fighting game fans. Despite previous rumors that the game may have been heading to the Xbox 360, it seems that the game's development is limited to the Playstation 2 at this time.

As with King of Fighters XI, we'll have more information just as soon as SNK Playmore USA provides it.

Friday, April 27, 2007

Card Fighter's Project Opens to Table-tops Everywhere

I picked up SNK vs. Capcom Card Fighters Clash yesterday on a bit of a whim. I never owned a Neo Geo Pocket Color despite wanting one, so I never had any experience with the first game. However, I will admit that I've been suckered into paying thousands of dollars playing Trading Card Games over the last decade or so. Couple this with my love for the source material, and I figured it was a match made in heaven.

Though I haven't had a chance to really play the game as much as I would have liked, one thing is for sure, it does have a great mechanics card engine that would transfer well to an actual table top game. Seems other people think so as well, as a recent news story posted by Brandon over at Insert Credit details. A fan project dedicated to bringing the Card Fighters game rules to kitchen tables has opened its doors on an official site on April 14th.

The SNK vs. Capcom Card Fighters Project already has made great progress in bringing the series ruleset to a downloadable set of cards. Though the SNK Characters, Action, and Reaction sections are not completed yet, the basic rules and Capcom characters are all updated and available for download. Since it is a fan project, there are no guarantees on when the cards will all be completed, but hopefully (as Insert Credit says) with enough people visiting the site, perhaps it will encourage the creator to expedite the process.

I've already downloaded the first part, and will more than likely print off all the cards sometime this weekend. Now I just need a Ryo to go with my Terry and all will be good in the world again.

Wednesday, April 18, 2007

The Return of Neo Geo

My relationship with SNK is really akin to a relationship with an abusive ex-girlfriend. No matter how much grief I receive from her when I'm around her, I can't help but go back every time she calls my name. I know that SNK Playmore USA has a track record like the Hindenberg, and I know that getting my hopes up that things will be different is just a recipe for disaster. But despite this, I can't help but feel a little giddy when future plans are discussed by the company.

Especially when it comes to releasing 2D arcade games to home consoles.

Recently, Ign's Bozon sat down with SNK Playmore USA's president Ben Herman to discuss the Nintendo Wii, the Neo Geo, and the future of the company. The interview provides some great insight into SNK Playmore's plans for this generation in the North American market. However, it's also a little bitter sweet that despite having a huge number of classic NeoGeo compilations online in Japan for the PS2 since last year, there still wasn't an announcement on any US releases outside of Art of Fighting and Fatal Fury (coming later this year).

Here's some highlights from the interview:

While SNK Playmore plans to support all three consoles this generation, this interview is primarily focused on the Nintendo Wii and the Virtual Console since it was completed by IGN's Wii site. - Personal side note.

All three consoles have been tapped to receive SNK content over the next generation, mostly via digital download services.

SNK plans on providing around 2-3 games a month over the first several months for the Virtual Console starting in midsummer. Games will feature a pricepoint slightly higher than the SNES VC games.

SNK has plans to support the Nintendo Wii's online infrastructure once an appropriate project comes up.

The classic controller will be supported in future projects (this major oversight in Metal Slug Anthology seems to be a bit of a misunderstanding between SNK and Nintendo).

Monday, April 9, 2007

Last Hope Limited Edition - Coming Soon? (Finally)

I know personally I've been waiting for the Limited Edition of Last Hope for the better part of 3 months now. I completely understand delays, but when the regular edition has been in the hands of Dreamcast gamers since February, I can't help but wonder just what the hold up really is.

Imagine my surprise however, when I received an e-mail explaining the situation and promising a release sometime this week.

Dear Sirs and Madams,

You receive this email because you have preordered the Limited Edition of Last Hope DC at Play-Asia.com or the Van Basilco Online-Shop. Due several problems while the production of the Limited Edition we had to postpone this edition again and again. Unfortunately we have to announce another delay.

The problems had their origin at the CD factory we authorized with the production of the Limited Edition. As you can imagine the Vinyl CD hybrid is a very special format and is only offered at a chosen few factories in Europe. Therefore the order of the production was executed by a large and prestigious factory in Germany which is a subsidiary of a well-known media group.

Unfortunately we had to recognize very soon that we play a minor role in their tasks. After several misunderstandings at the beginning of this deal we made a clear assignment which didn't meet our satisfaction when we received the final units. After another delay of the regular edition - because this problem accrued twice - we were very unhappy and decided not to work together with this CD factory in the future. Sadly this also influenced our business connection and the Limited Edition got a lower priority.

Last week - when the final release date was set by redspotgames - was another disappointing moment when we received the Limited Edition in time but with three mayor errors. We could not sent the Limited Edition out to our wholesale partners under this condition.

Now - after we almost had to take legal proceedings - we are confident to receive a 100% correct and satisfactorily Limited Edition within this week. Please also notice that it will take about 2 - 3 more days to ship it to our wholesale partners.

We at redspotgames are deeply sorry for the delays and promise to hold on the given release dates for our future projects.

My best regards / Mit freundlichen Grüßen / L'expression de mes salutations

Max Scharl
Executive Director
Van Basilco / redspotgames


Personally, I don't know what to make of this. After seeing several release dates pass with no explanation, I guess seeing a response at all is a positive step. I'm hoping that this release will finally hold firm, but I'm not up for holding my breath... yet.

Last Hope is a 2D shooter along the lines of the Pulstar series. Originally conceived as a NeoGeo project, the developers announced a Dreamcast version of the game that would ship near simultaneously with the NeoGeo home version. The regular edition for the Dreamcast is available at Play-Asia.

Purchase Last Hope at Play-Asia.com