gemgemmania posted the latest King of Fighters XII news coming from Famitsu magazine. According to the magazine, King of Fighters XII will be given its first official location test in Tokyo, Japan in April. While I knew we would be seeing some early hands on time due to the nature of arcade location tests, the first playable build being so close is pretty amazing to me. I'm eagerly looking forward to seeing some of the new footage and hope SNK Playmore Japan delivers on some direct feed media soon...In other news, some of the game's early system information was also revealed. Like what was previously speculated, King of Fighters XII is going to be removing the shift/tag system in exchange for the traditional elimination 3 vs. 3 team match-ups.
Secondly, the screen's edge is going to be a hard barrier of sorts, allowing gamers to use it to deliver follow-up attacks due to a slight 'hang' that will occur when a character is hit into the barrier. This isn't new to the world of fighting games, but it is a difficult system to balance, so it should be interesting to see what SNK Playmore Japan does with it.
Thirdly, attacks will be able to offset each other. To what extent is unknown right now, but the specific example provided in the article lists that if two attacks would connect, both attacks would 'cancel' and force the players to start again.
Finally, a Guard Attack system is also being planned which will allow gamers to switch from offensive to defensive modes on the fly. No further details are provided about this system either.
Some screens of the Famitsu magazine have already been posted on the MMCafe forums. For those interested in some of the screenshots, I definitely recommend checking out the link. I tried to pick out if there was anybody new(ish) in the screens, but it looks like they were all mostly the previously revealed cast that we've seen so far.
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