Japanese Arcade gaming news site Am-Net have posted up several detailed images regarding the recent Sengoku Basara X location test. Included in the images was a close look at a poster/flyer for the game as well as several shots of some of the cabinet pieces including moves list for some of the characters. I've pulled a few of the interesting shots that I could find from the posters and have posted them here so you can take a look at some of the latest details coming out about Sengoku Basara X.To start with, as you can see above, the game is using a basic 4 button layout that features 3 attack buttons and one reinforcement button. The attacks are Light, Medium, and Strong. These are the buttons across the top row. The bottom row has a single button, the Reinforcement button that is used to start Reinforcement attacks, Assists, and Counter-Assists in the game. From my understanding, in order to use the Reinforcement maneuvers you first press the Reinforcement button to queue your ally and then use one of the other buttons to unleash another attack.
I'm getting confirmation on this to be sure, but it does seem that they are trying to add another layer of depth on top of the semi-familiar VS engine of Assists that Capcom has relied on traditionally in some of their cross over titles. I'm not sure whether or not this additional layer is going to be a benefit or a hindrance to the title, so I'm holding off judgment until I can get some hands on time with it.
The second shot was a basic movelist for four of the characters in the game. Anybody familiar with the Guilty Gear series should be able to pick up the characters relatively easily. The four movesets revealed are practically clones of each other, though more than likely, just like in the Guilty Gear series, the different characters will play wildly differently based on their speed, power, and range. Though it is only four characters, I'm disappointed that there isn't a single charge move revealed yet. I'm a sucker for holding down back during the course of a match. Quarter Circle Forwards have just never been my thing...The characters shown on the cabinet decal above are Date Masamune, Sanada Yukimura, Maeda Keiji, and Uesugi Kenshin.
The final picture of interest I found on AM-Net was an image of a display piece that goes into the details behind some of the Reinforcement mechanic of the game. I'm trying to get a cleaner image of this scan since I'm having a hard time making out the details, but it appears to go into different button commands you can perform with your ally characters in different situations for different effects. For example, there seems to be a mention of an aerial attack that can be used by pressing down and the strong attack button. There are also mention of Guarded abilities, but I'm having a hard time breaking it down.If anyone has a breakdown of what this scan details or a higher quality version, I would appreciate being notified by e-mail or in my comments.
So far, so good I think. Sure some people may be disappointed at the choice of source material, but the character designs as well as back story has me compelled.
If you are interested in the location test videos that I've found from the event, you can check them out here.
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